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BTT
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BTT
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Lead him 2-3 miles from the bldgs and put him down. Becomes part of the food chain for the coyotes and magpies.
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If I did not reload in the 6th chamber and took the miss for the round that did not go off, I would definitely call the malfunction, but my question had to do with if I did load a 6th round and the round that did not go off (not the same as unfired, in my opinion) is still in the cylinder. Boy, that oughta set it off!
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Oh, it works. It just needs to rain a little more. Angus
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Added photos as requested
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The weather is looking great and we will have our Work Shirkers Match this Thursday. We will be shooting stages 6-10. Please send me an email with your alias and category to rws2700@comcast.net if you plan to be there so I can set up the match early. $15 members and $20 non-members. I'll start collecting the money (correct amount please) at 8:30, Safety Meeting at 9:30 and shooting shortly thereafter. Please check in at the office when you get there so I can complete and print the score sheets. We will have the Average Joe shotshell resizers for sell at the range if you're interested, $190.00, you can see what they look like on the SASS Wire Merchants page. Hope to see you Thursday! Randy
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0524-0526 Geronimo Trail 2024 Mimbres NM
Captain Clark replied to Captain Clark's topic in SASS Events Wire
Spring weather in southern Rockies is warming up nicely, as well as the gun giveaway list for GT 2024. We’ve added a Plinkerton revolver and Rossi .22 lever gun to go along with the Vezir Carrara 12 gauge. There are additional firearms in the stretch raffle at this time which include a Taylor’s 1911, a set of Colt derringers to compliment the list and the previously mentioned Heritage RR .22 pistols. Early entry discounts still available for a few more days. All state/Federal transfers will be available to eligible winners. Hope to see you attending -
the world has officially gone to hell
Black Angus McPherson replied to Alpo's topic in SASS Wire Saloon
I had absolutely no idea. I have never seen "do." as an abbreviation before now. My guess would have been "doses", but I had no idea how much a dose would be. Oh, and thanks to Palewolf for the answer. Although, I must admit that, at first, I wasn't sure if he was giving me the answer to my question, or repeating my question. aka: "Yeah, what he said." Angus -
Happy Birthday to Me!
Blackwater 53393 replied to Linn Keller, SASS 27332, BOLD 103's topic in SASS Wire Saloon
Nice work!! You’re not worthy!! Happy belated birthday! -
We need a sticky cartoon thread
Cheyenne Ranger, 48747L replied to Badlands Beady's topic in SASS Wire Saloon
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We need a sticky cartoon thread
Cheyenne Ranger, 48747L replied to Badlands Beady's topic in SASS Wire Saloon
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This is crazy. This is going on this long, very simple easy to read and follow stage. Instructions start and end on the third target must hit the other four targets with at least one round. If you miss one of these targets, it is a miss if you do not start on the center red target number three and and your last shot on that target. It is a P unless you missed the first or last target.
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For the OP question: you would not have to declare a malfunction if you put in 6th round and shot it. Hammer would be down on fired case. I suppose you could call it broke gun and lay it down if you wanted to. if you did not load and fire the 6th round you definitely should call broke gun and lay it down, because if the dud round is under hammer you’ve earned a SDQ. It’s very easy to lose track of where the dud round is when doing a ho-around.
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Generally speaking I'll agree but, you should be equally adept at shooting either pistol first. The advantage Double Duelists have over any other category is the vast array of transition options available to us. But you cut that number of options in half by only using your dominant hand first. If you're going to shoot Double Duelist you should practice drawing and shooting with both your dominant and weak hand first. Let me give an example as to why. Stage calls for pistols to be shot at position 1 then move to position 2 to shoot shotgun. I shoot a SXS shotgun and load the shells with me left (weak) hand). On this stage I'll shoot my left pistol first. When I'm done with that I holster it then draw and fire my right pistol. As I'm firing my right pistol I'm pulling two shotgun shells with my left hand. When I'm done with my second pistol I holster it as I'm taking my first step toward position 2. As I'm moving to position 2 I have the shotgun shells up at eye level with my left hand and my right hand is reaching for my shotgun. (Reaching as you move helps you move faster. ) When I get to position 2 I grab and raise the shotgun to my shoulder as fast as possible where my shells are already waiting to be dropped into the chambers.
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Twice as Grumpy
Jabez Cowboy,SASS # 50129 replied to Jabez Cowboy,SASS # 50129's topic in SASS Wire Saloon
SICK, lord God please help us to stand up against this Sinful bunch... Jabez Cowboy -
Now I'm going to have to dig out the civil war records of my great grandfathers that my dad "sent off for" many years ago.
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We need a sticky cartoon thread
Cheyenne Ranger, 48747L replied to Badlands Beady's topic in SASS Wire Saloon
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It's Almost Friday Humor Thread
Crooked River Pete, SASS 43485 replied to Subdeacon Joe's topic in SASS Wire Saloon
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Grumpy old farts with Guns
Jabez Cowboy,SASS # 50129 replied to Jabez Cowboy,SASS # 50129's topic in SASS Wire Saloon
Canada is in very sad shape... how did we get there? Stand up and be counted ,,, Vote these commies out.. Jabez Cowboy -
Question about a particular sweep: WTC
Carolina Gunslinger replied to Widder, SASS #59054's topic in SASS Wire
There'll be no livin' with her now... -
We need a sticky cartoon thread
Cheyenne Ranger, 48747L replied to Badlands Beady's topic in SASS Wire Saloon