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Creeker, SASS #43022

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Everything posted by Creeker, SASS #43022

  1. Same prompt with minor tweaking... Well now, partner, if you're lookin' to quicken your draw and shoot like a true gunslinger with them .38 Special Old Model Vaqueros, you've come to the right cowboy! Let me tell ya, speed in cowboy action shootin' ain't just about how fast you can pull that iron from your holster. It's a combination of skill, practice, and a whole lotta grit. First off, them Blackhawk and Bisley hammers on them Vaqueros can make a real difference in how fast you can cock that hammer and fire. Some folks swear by the Bisley style for a smoother action, while others prefer the traditional Blackhawk. It's all about findin' what works best for you and practicin' with it. Speaking of practice, ain't no substitute for puttin' in the time at the range. Work on your drawin' technique, aim, and trigger control until it's as natural as breathin'. Smooth is fast, they say, so focus on bein' smooth and accurate above all else. Now, your leather rig can also play a part in how quick you can get that gun out and on target. Make sure your holster fits your Vaqueros just right and allows for a clean, quick draw. And don't forget about your stance – a solid, balanced stance can help you control the recoil and get back on target faster for follow-up shots. So there you have it, partner. To get faster as a duelist shooter in cowboy action shootin', it's all about findin' the right gear, puttin' in the practice, and honin' your skills until you're as fast as greased lightning. Now go on and show 'em what you're made of out there on the range!
  2. From Ask AI I'm glad to hear that you're enjoying practicing and honing your shooting skills as an Old West enthusiast! Here are some tips and tricks that may help you shoot your Ruger Old Model Vaqueros in .38 Special a little faster: 1. **Practice, practice, practice**: Consistent practice is key to improving your speed and accuracy. Focus on building muscle memory and developing good shooting techniques. 2. **Grip and stance**: Ensure you have a proper grip on the gun and maintain a stable shooting stance. A good grip will help you control the recoil and minimize muzzle rise, allowing for faster follow-up shots. 3. **Smooth trigger control**: Work on your trigger control to ensure smooth and consistent trigger pulls. Jerking the trigger can lead to accuracy issues and slower shooting times. 4. **Shorten your trigger reset**: Work on minimizing the distance the trigger needs to travel to reset after each shot. This can help you take follow-up shots more quickly. 5. **Consider lighter springs**: Lightening the trigger and hammer springs can reduce the trigger pull weight, making it easier to shoot quickly. However, be cautious with this modification as it may affect the reliability of your revolver. 6. **Modified hammers**: Some shooters find that changing to a Blackhawk or Bisley hammer can improve their shooting speed due to the different shape and design of these hammers. These hammers may provide better access and leverage for faster cocking. 7. **Holster design**: Using a well-designed holster that allows for a smooth and quick draw can also help improve your shooting speed. Practice drawing from the holster to build muscle memory. 8. **Dry fire practice**: Practice dry firing your revolver to improve your trigger control, sight alignment, and overall shooting technique. This can be done safely at home and can help you focus on specific aspects of your shooting. Remember, any modifications you make to your firearms should be done carefully and with consideration for safety and reliability. It's always a good idea to consult with experienced shooters or gunsmiths before making significant changes to your firearms. Keep practicing, stay safe, and enjoy your time at the range!
  3. And, from what I have been told - every AI has a little bit different tone (we are using "Ask AI") - so even the same prompt will return differing results. Ill have to quote it and see what ours returns just for giggles.
  4. I had a Chevy HHR (GM version of a PT Cruiser) but mine was a panel van. Meaning no windows in the rear doors or sides behind the doors. No rear seats either. This was (to me) the nearly perfect CAS transport vehicle. Big flat surfaces for gun cart and equipment and very hard to see anything from the outside - so I felt much more comfortable parking it for lunch or WalMart after a match. I sold it to a Mexican friend of mine who decided to take it to Mexico as a gift for someone who owned a little store. He drove it down and dropped it off at a little body shop so they could paint it and letter it for the business. Apparently when they began pulling the interior and plastic cargo panels - they found something like 3 loaded shotgun shells, a dozen live 38 specials (and a few random 9mm rounds as well) plus more than 20 empty 38 casings. My friend called me and asked if I knew all this was in the car - I responded "no" but not really surprised. Shotgun shells fall out of belts, brass bags dump over, plastic ammo boxes pop open. And in a car used for nothing else than gun range visits - who bothers to dig too far into the plastic bits when something gets dropped? He was very lucky he did not get caught.
  5. Dealing with something. I don't know if you have played with AI any - but for anyone that hasn't; it is an interesting process. I have zero understanding of how it is "done" - but how it works is kind of cool; but once you see certain things - it begins to jump out. To create an AI response (at least from the source we are using - I have heard others can vary) You offer up "prompts" or bullet points for all the stuff you want it to address. And you can tell it to present the information in a "style". So in the case of our "friend" - someone would enter a laundry list of points. How to get faster shooting handguns? Single action models. Old model Vaquero. Using blackhawk hammer. Using Bisley hammer. So on and so on. Present the answer as an old west enthusiast. AI then scours the internet for information (or makes it up) - compiles into a response and style. If you dont like all the information or presentation - you can use the response itself as a guide and say "using this response - make more conversational and less technical" so on and so on. And since your prompts can be nearly limitless - after a while of stacking up modifications; you can fine tune the responses to read nearly indistinguishable from a human. Why use it to form responses on a forum? Not sure - it is not without some effort; but SkyNet is as good of a suggestion as any.
  6. Ya know - a couple of my companies are exploring A.I. for social media creation and automated responses. I initially skimmed the post the first time, but reading this post again - it reads almost EXACTLY like an Artificial Intelligence created ChatGPT style posting. And if you read it ALOUD - there is no doubt it is a generated post. Im having my doubts that our "friend" with a whole 5 posts actually exists.
  7. + as many as Widder wants. I have said this for "all the years" Speed is INFINITELY more difficult than accuracy. If you do everything correctly - you WILL hit the target; do everything exactly the same again and you WILL hit the target again. Accuracy (at least at "normal" people distances) is a trainable, repeatable skill - it is a SCIENCE. Speed is an ART. It is incredibly difficult to train another person to "go fast". Many, whether for fear of crashing, failing or "safety" have an internal limiter that they simply refuse to go beyond - they cannot or will not exceed a certain percentage of their ability. A number of folks on this forum have years of experience; boxes of trophies and many a story of trainwreck - the scars of which we wear just as proudly as the buckles on our belts. These are the folks whose "opinions" I seek out when I am exploring improvement.
  8. I have written the EXACT above sequence. I wrote it on three targets as a continuous sweep utilizing BOTH rifle and pistol. And the way I described it was A Nevada sweep - single tapping the ends and triple tapping the center for 20 rounds. (I did specify this one to begin on either END; but more for the benefit of simplicity for shooter and spotter than anything else) 1-3-1-3-1-3-1-3-1-3 this example begins on an end and finishes on the center. But it is still just a "Back and forth" Nevada sweep.
  9. As someone who lives in Nevada. A Nevada sweep that is UNSPECIFIED may start on ANY target. A Nevada sweep is simply a "back and forth" sweep - there is NO requirement for it to start on a given target; any limitation on rounds, number of targets or any requirement that it be solely made up of singletaps. Single tap Nevada on 4 plates - generally will begin on either end; but no requirement to do so. Double tap Nevada on 3 plates. Just as common to start in the middle as an end. Double Barrel Nevada sweep on 4 plates has a mixture of single taps AND double taps within the same sweep - generally will begin on an end target; but as long as the shooter starts with the singletap - target choice is immaterial. (1-2-1-2-1-2-1) Back and forth is simply back and forth. That back and forth is what defines a Nevada Sweep. If you want a specified start target - then say so. And as someone who has "likely" written more CAS stages and matches than anyone else in the state of Nevada - I will put my opinion up against anyone elses regarding the Nevada sweep.
  10. As a Left gun first Gunfighter... 3, 5, 1, 4, 2, 3, 3, 3, 3, 3. As for the 2nd part of the OP. The penalty for not following a given sequence is a "P". The penalty for not striking a target is a "miss". But you cannot conflate the two requirements. Missing a target (completely and totally missing - not striking a like target) can never be scored a "P" Striking a (firearm correct) target can never be scored a miss.
  11. Contact Sirius and request their $5/ month deal. I have Sirius in my Corvette and when I let it expire; they flooded me with "Sign Up Again" offers. Painted Lady's new car has a "trial" offer that we will let expire and then wait until she is getting the same $5 offers. I listen to old rock, comedy, NASCAR and the NFL. I love it for road trips and cities where I dont have terrestrial radio staions programmed.
  12. Mount Whitney was one of my Dads favorite places. We have many many pictures of Monkey Rock in various permutations or decor. When my Dad passed after a long illness (brain cancer) that took the man that we knew away from us long before his body failed - it was on Mount Whitney that Desert Scorpion and I finally mourned. Sitting on a large flat rock watching the water flow down the mountain broke something in both of us and we simply sat there; arms around each other and cried. -------------------------------------------- Beyond that, Lone Pine is also home to a very cool movie museum that chronicles the hundreds (if not thousands) of movies and tv shows filmed in the surrounding area. (the Alabama hills) from Randolph Scott movies to Star Trek to Tremors to Iron Man. A fair amount of western movie memorabilia including props, guns and leather - including the Dentist Wagon from Django. Surrounding the Lone Pine area is (or was) also a fish hatchery that was being converted to a museum. And nearby is a reminder of our failures in the treatment of our own citizens during wartime - the Japanese internment camp of Manzanar. This is now a museum with a mixture of original buildings, reconstructions and history - our guide thru the camp was an elderly man of Japanese descent who had as a child been interred within this same camp. I have rarely been as struck emotionally as I was that day being able to touch the history of that place, hearing the words of an adult man still haunted by the wounds of his childhood and what it represented - and the vigilance required to never allow that to occur again. If the opportunity arises - I would recommend to every American a visit.
  13. Im a firm believer in multi tasking. If you have a number of tasks that take X amount of time - you can linearly stack those tasks individually and your time to completion is the SUM of each of those tasks OR you can attempt to complete some of those tasks concurrently getting you some "twoferone" deals in time spent. People tend to think of transitions (in our game) as the movement between positions or the transition between one gun to the next. But transitions can simply mean how efficiently you move shot to shot. Draw 1st - draw 2nd - cock 1st - fire 1st - cock 2nd - fire 2nd is less efficient than Draw both - cock both - fire 1st - fire 2nd - cock both - fire 1st - fire 2nd which is less efficient than Draw both - cock both - fire 1st - fire 2nd (while cocking 1st) - fire 1st (while cocking 2nd) Notice I said less efficient - not necessarily slower. Efficiency is an objective measure. Speed is wholly dependent upon the individual. There are NUMEROUS shooters that are faster than others doing things in a less efficient manner.
  14. I have two Codymatics - I am nothing but pleased with the work AND customer service. I have spoken directly to Cody everytime I have ever had cause to call him. I have handled and shot nearly example of short stroke kits; cut and welds, 3rd, 4th and 5th gen kits. Assembled and polished by many, many differing gunsmiths. When everything is factored in; stroke, feel, turnaround and pricing - I have never regretted going with Cody.
  15. I'm attempting to lose some of my built in padding. From a high of 360 at my worst down to 225 right before Covid back up to 290 and now back to 240. Still got a ways to go to get down to 200. But Ill feel pretty good about the padding situation if I do.
  16. I just wear my shotgun belt loose. This drops my belt down lower (under my belly - instead of on my belly button). Gives me plenty of room for my shotgun shell grab. While keeping my belt legal.
  17. I prefer not to be a hypocrite. Justifying abhorrent behavior by stating "but they did it first" is juvenile. You cannot be surprised or claim any moral high ground regarding someone attempting to strip you of your free speech, of your expression, of your rights when you demonstrate the exact same willingness to strip others of theirs. ABSOLUTE PRINCIPLES are ABSOLUTE. Not just pieces that should be subject to censorship or removal at the whim and opinion of whomever is in power.
  18. When there are no knockdowns to engage with - the remaining rounds have to go somewhere. In your example: You fire ONE round - all the plates fall. Attribute it to rack vibration, wind, earthquake or ghosts - the reason "why" does not matter. If there is a dump plate. EVERY single remaining round that fails to strike steel is a MISS. If there is no dump plate - all the remaining rounds go into the back berm. And NO one has any expectation that your going to aim, fire, then move your gun barrel laterally two inches to the next shot, aim and fire, again and again to simulate firing at each individual target. The "shoot where it was" direction was actually created for shotgun targets: 1. To avoid shooters firing directly at an already downed target - thereby not damaging targets and creating misdirected splatter. 2. To provide for the safe directional discharge of loaded shotguns that satisfies round counts. 3. There is no guidance or requirement for how near the shell must pass "where it was" It is also used in the event of fallen static targets to provide direction for safe discharge of rifle or pistol when rounds DO have a required sequence with specific rounds corresponding with specific targets. But again, there is NO guidance for how closely the round must go to where the target once was. The plate rack is downrange. Firing safely downrange is satisfying the requirement of firing where the target once were. Trying to assign misses is impossible if there is no target available to miss.
  19. Yeah - you gotta hate people and groups exercising that pesky First Admendment freedom... Let's destroy their property and silence their free speech because we don't agree with it. And then we should get highly indignant when they attempt to do the exact same thing to us. Freedom is not solely for speech and behaviors you agree with. Freedom is ugly - it is rife with offensive images, words and behaviors. Freedom is covered with sharp, jagged edges that can cut and tear in both directions. It is not obligated to nor limited by your feelings; and while some may choose "in polite society" to curtail their own freedoms - there is no reasonable expectation that everyone will be sanitized for your protection. Freedom is either freedom "for all" or it doesn't exist.
  20. How? If there is NO target to engage - how can you punish them for not engaging? There were only NINE targets available for engagement. The shooter has TEN rounds to place down range. The shooters ONLY requirement is to place NINE rounds on the NINE available targets and ONE round safely down range NOT striking any target and in the absence of a required sequence they may do so in any order. At the end of the shooting string - 10 rounds discharged - 10 targets down. You cannot call a miss. At the end of the shooting string - ALL targets were engaged. The standing (available) targets were each obviously engaged by being struck by a rifle round. The fallen (unavailable) target was engaged by the downrange cycling and discharge of the round that did not strike a target. If you are going to counter with "I don't think he shot 'where it was' at the downed target - so thats not engaged" Well... "Engagement" per the handbooks, does not have an accuracy component. Engagement does not even require a round to discharge. Engagement is clearly defined and the shooters actions satisfy those conditions. You cannot call a failure to engage.
  21. Intent is clear - they intended to shoot rifle targets with their pistol. But IF you really want to follow this down our hypothetical rabbit hole... Spirit of the Game penalties ONLY apply to actions done intentionally /deliberately to gain an advantage. I question how many would accept the premise that engaging rifle targets with pistol creates an advantage over shooters engaging rifle targets with the rifle? And without that very specific component - SoG is not a valid penalty. Just because "we" think someone should not do something; because "we" think it is wrong or because it doesn't look right does NOT make it illegal. Our rules are not fluid or malleable. In the absence of an appliciable rule - we cannot just apply a "just because" penalty or bend current rules to fit. As stage writers - WE have to consider the opportunities we create by our instructions and target arrays and either modify our setups or create one time stage specific, situational rules to address these possibilities. If WE fail to do so - that is on us; not the shooter who out thinks us.
  22. I agree - not a big fan of (potentially) punishing the shooter for choices made during stage design. Easy change would be setting targets with a complete offset - rifle array and pistol array not in line with each other. Shoot pistols - move to 2nd position - shoot rifle. OR If the bays are not wide enough to provide for the offset array above and it HAS to be set rifle directly behind pistol. Then an option is to provide a "just in case" target for the possibility of a rifle target falling. If your rifle knockdowns are 6 inch rounds - set a static 6 inch round with the instruction - any rifle kd that is downed by anything other than rifle i.e. by wind, vibration or errant pistol round - those rounds are now designated to the static target. This takes care of errant pistol round issues and the "shoot where it was" issues. Requiring 10 shots/ 10 hits; regardless of whether kd or static target. If you worry that they may game the situation anyways - You can either warn them about the Spirit of the Game - and pull the trigger on it if it happens. Or you can require a target order on rifle and require they hit the static target "in order" with the knockdowns - meaning if rifle kd 4 and rifle kd 6 were downed by pistol - shooter would still have to engage targets in "order" with the static target replacing the downed targets. example: kd1, kd2, kd3, static target, kd5, static target, kd7, kd8, kd9, kd10. But if you want MY stage thoughts? Heres what I would do. ***** ΩΩΩΩΩΩΩΩΩΩ © ¤¤¤¤¤ * = Empty shotgun shells standing on a two by four board (5 to the side of the rifle knockdowns) if you screw a couple flat head screws into the board just shy of flush and just wide enough to push a shotgun shell between - this traps the rim (like an extractor). A round hitting the shell will knock it free but a hit on the board generally will not knock it off. Ω = rifle knockdowns © = static shotgun target/ plate, bell, etc. ¤ = pistol knockdowns. At BEEP: With pistols - engage the 5 pistol knockdowns and then any 5 rifle knockdowns as desired. With rifle - engage ALL rifle knockdowns still standing. Then shooter is to engage the shotgun shell targets with their remaining rounds. Shooter MAY then (it is not required) engage the static shotgun target 1x for each still standing target to "erase" their misses (pistol kd, rifle kd or empty shotshell target) (a shooter with MORE than 6 standing targets only requires an engagement of 6 times to be considered clean) a shooter choosing to not engage the static target is assigned a miss penalty for each standing target remaining. Now we have eliminated Spirit of the Game calls. Eliminated "errant" pistol round issues. And made a fun, yet challenging stage that still has the allowance for the shooter to be clean.
  23. There are 100's of opportunities to question an action or a result during a match. There is no shame or issue with doing so. Ever. The only thing that matters is that we take every one of these opportunities - every one of these questions and hold them up against the stage instructions, the rulebook and the objective result of the shooters actions and do our very best to arrive at the correct answer. Sometimes these answers seem easy and other times difficult - and sometimes a single word added or omitted can change the outcome. But as stage writers, match directors, timer operators, spotters and posse members - our duty above everything is to advocate for the shooter and record the correct outcome. You were correct to decide as you did during the match. You were correct to bring it to the wire to ensure you were on the right path. You did good. And I would be thrilled if I were ever to get the chance to shoot with you and your club.
  24. Can YOU 100%, hand to God - absolutely positively guarantee they didn't? "Benefit of a doubt goes to the shooter" is a basic founding tenet of this game. Trying to interject "I think" and "I dont believe anyone would do it that way" into the scoring instead of simply analyzing the objective measurable result of the shooters actions is why 90% of these "Whats the call" threads exist. We have all seen it - someone has an accidental discharge but still strikes the correct target; do we penalize them because they "should" have had a miss? No. Because we score on objective results - not anyones opinion of what "should have happened". When stage instructions allow; I have been known to shoot stages completely contrary to what everyone else on the posse did. And sometimes, just for giggles in a less efficient manner as well. As long as it is within the rules; my or your "Opinion" of how someone should have or would have engaged the stage doesn't count for anything. Only the objective measurable outcome from their actions.
  25. OP is incorrectly using the term "re-engaged" 10 rifle targets 1 down. So only 9 targets available for engagement. shooter engaged 3 kd targets. fired a round that did not strike a target. OP is presuming that round was aimed at target 4 (but there is no way to prove or disprove that). Shooter continued on the knockdowns with target 4. Without a target order - there is no specified or required correlation between round number and target number. All we can verify is each STANDING target received a round. The "downed" target had a round safely discharged downrange for it. 10 rounds expended - 10 targets down. No misses - No p - No re-engagement.
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