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Cowboy Rick, SASS #49739L

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Everything posted by Cowboy Rick, SASS #49739L

  1. The web site looks to have last been updated in January. How do we find out details? Thanks, CR
  2. We've been missing his bright shirts and dry sense of humor. He will be missed. His idea of a bear hunt was with a bow. Never saw him at a match during bear season. vaya con dios mi amigo CR
  3. I've taken to wrapping the base of my index and middle fingers with waterproof bandage tape. Helps a LOT CR
  4. Watch the sales at Cabelas. You can get them for well under $200 from time to time
  5. My 58 Remies are very accurate, all 8 of them. The biggest deal is to keep the cylinder face clean and the arbor/base pin lubed. They'll run all day. CR
  6. Even with hearing aids, the closed captions feature is a godsend. Seems there is more loud music and whispering going on the the movies of today. Wife can hear great, but she's come to appreciate the words on the screen. CR
  7. You're liable to get a warning for actually replying to the OP CR
  8. Like it or not, RP has been around for quite a while and looks as though it's here to stay. The OP was a suggestion that might improve RP scoring. I favor the notion and am pleased someone has started thinking about how to work out a solution within the rules instead of just griping about them. CR
  9. Thank the Lord we use TT. Very few clubs around here use RP scoring, so it's only something we deal with on occasion and at the regionals. I support the idea, but do not have the computer savvy to change ACES programing. Worth discussing, and it's a new take on the dead horse issue that actually might find common ground. I'll shoot no matter the system or conventions unless they ban 6'4" 260lb fat guys! CR
  10. Respectfully, I don't think you've given the OP full consideration. In TT - a safety adds exactly 10 seconds to your total time. In RP, each stage has a varying RP penalty for 10 additional seconds. A proposal along the lines of Bud's thinking could minimize the disparity. On a long stage where the fastest shooter is at 28 seconds and the slowest at 60 seconds, the RP jump might be 8 or 10 in a 100 person match. On the dump stage where the times range from 11 seconds to 25 seconds, the RP penalty could jump into the 90s. So I get an 8 RP penalty and you get a 90 RP penalty for the same infraction? That's how it's played as is. There may not be a way to totally eliminate the discrepancy, but there certainly is a way to narrow the gap. My, how refreshing. An original thought! Thanks, Bud. CR
  11. Capital idea! This would indeed remove the variable penalty. Without the higher math - a Safety can vary in RP greatly depending on the number of shooters and the average stage times. A formula equalizing the RP penalty should be workable and not too hard to create. Bud sounds like the guy who has the brains and knowledge base to to it. CR
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