Jump to content
SASS Wire Forum

Search the Community

Showing results for tags 'roc clarifications'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • SASS Wire Questions
    • SASS Wire F.A.Q.
  • SASS Forums
    • SASS Wire
    • SASS Wire Saloon
    • SASS Merchant Corner
    • SASS Wire Classifieds
  • Event Forums
    • END of TRAIL
    • SASS Events Wire

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL








SASS Affiliated Club

Found 2 results

  1. 1) A SxS shotgun shooter is allowed to use the unobstructed barrel to finish the stage in event of a suspected squib in one barrel. 2) A single-barrel shotgun shooter is allowed to clear a suspected squib from the barrel "on the clock" in order to "make it safe" and complete the stage. **PROVIDED that both the shooter and the Timer Operator visually verify and confirm that the shotgun has a CLEARED barrel in order to safely continue using the shotgun. Followup "WtC?"s : 1) If a T/O stops a SxS shooter with a squib in one barrel and orders the shooter to ground the shotgun, should the shooter get a RESHOOT due to the option to use the other (clear) barrel? YES. 2) If a T/O refuses to allow a single-barrel SG shooter to "make it safe" by SAFELY clearing a squib from the barrel, should the shooter get a RESHOOT? YES.
  2. 1) Shooter stages cocked rifle with live/unfired round in the chamber. SDQ for moving from the LT to the stage w/rifle in that condition. SDQ for staging rifle in that condition (as soon as it leaves the shooter's hands) = MDQ for “Two SDQ violations on the same stage” – SHB p.24 2) Shooter stages cocked rifle with empty chamber. SDQ for staging the rifle with the hammer cocked (as soon as it leaves the shooter’s hands). No additional penalty for "changing location" (moving from the LT) under the rule change. 3) Shooter has cocked rifle "in hand" to start. Drop the hammer If chamber empty = NO CALL If chamber loaded = SDQ Applicable rules: - Staging or discarding a long gun containing a live round in the chamber (once it leaves the shooter’s hands). - … - Changing location/moving with a live round under a cocked hammer or firearm with the hammer down on a live round. - Changing location with a long gun with the action closed and the hammer cocked (exception for rifle from the loading table to the stage with no round chambered). SHB p.23 "STAGE DISQUALIFICATION PENALTY" Safety & Handling Conventions – Rifles - Rifles may be staged with the magazine loaded, action closed, hammer fully down on the empty chamber (NOT the safety notch), with the muzzle pointing in a safe direction (adheres to the 170° rule). SHB p.15 Cocked – hammer not fully down (full, half-cock or safety notch). Hammer down – hammer fully down at its final resting position. SHB pp.44-45 “Glossary of Terms”
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.