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Posted

Have some stages coming up that will require a pistol reload. How can you temporarly mark your empty chamber on a Blackhawk. Want something that will stay for whole match without messing with rotation. I could engrave a star or something but rather have removeable for now. Only thing I can think of so far is dab of fingernail polish. Any better ideas?

 

 

Posted
14 minutes ago, The Original Lumpy Gritz said:

Load 1, skip one and load 4.

Full cock and lower hammer.

Visibly confirm hammer on empty chamber.....

 

 OLG, I think you misunderstood the question.  Basically, I think he's asking:  If you have to load one round on the clock, how do you mark your cylinder so you can be sure to index the cylinder properly after the reload so you get a "bang" instead of a "click", "click", "click", "Bang".

 

Is that right RRR?

 

For the record, I don't mark mine.  I shoot a cap gun.  If I were using a cartridge gun I don't think I'd mark it, either.  Just load the empty chamber and "best guess" the alignment of the live chamber to avoid the click, click scenario.

 

Angus who ain't winning anything anyway McPherson

 

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Posted

I got that. Shoot my five then have to load one more for extra target. Once I load the empty chamber, I want to be able to rotate to live round without having to cycle through empties til bang.

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Posted

Hey Ranger:

I've seen two methods that I thought worked:
One cowboy used nail polish and painted a stripe the whole length of the cylinder.
Ugly, but it worked.

Another cowboy painted the rims of his reloads bright red.
That way, he could see the reload as he rotated the cylinder, and was able to bring it to just the correct place.

--Dawg

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Posted
Just now, Black Angus McPherson said:

 

 OLG, I think you misunderstood the question.  Basically, I think he's asking:  If you have to load one round on the clock, how do you mark your cylinder so you can be sure to index the cylinder properly after the reload so you get a "bang" instead of a "click", "click", "click", "Bang".

 

Is that right RRR?

 

For the record, I don't mark mine.  I shoot a cap gun.  If I were using a cartridge gun I don't think I'd mark it, either.  Just load the empty chamber and "best guess" the alignment of the live chamber to avoid the click, click scenario.

 

Angus who ain't winning anything anyway McPherson

 

Good point, I believe I did .....  ;):blush:

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Posted

Correct

Posted
1 hour ago, R. R. Ranger said:

Have some stages coming up that will require a pistol reload. How can you temporarly mark your empty chamber on a Blackhawk. Want something that will stay for whole match without messing with rotation. I could engrave a star or something but rather have removeable for now. Only thing I can think of so far is dab of fingernail polish. Any better ideas?

 

 

If you mean how do you know where the reload is once you place it in the chamber, not sure on Rugers, but on my USFA's you drop in reload, turn and count 4 clicks, close loading gate, bring hammer back to full cock and it's ready to go.  On Rugers, you'll just have to do like I did and experiment.

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Posted
8 minutes ago, The Original Lumpy Gritz said:

Load 1, skip one and load 4.

Full cock and lower hammer.

Visibly confirm hammer on empty chamber.....

I do this ^^^, was taught it early on.

 

I have thought about marking a cylinder but have two concerns.

  • The same chamber then does not get used, so potential for uneven wear (1/6 of the cylinder ratchet).
  • A marking can not (must not) replace the visual check

What markings could do is reduce the chance of lowering the hammer onto a live round in the first place. Never forget about Murphy...

 

For the use case asked about, I guess I would consider markings. Two of them. One on the cylinder for the empty chamber, another on the outside to index cylinder to. Nail polish does hold up to gun oil for at least a while, can be removed with acetone.

Posted

I can't remember the last time I saw a reload on a revolver in a match. Back when it was quite common to see that a lot of folks set up their cylinders for free spin so they could load the empty hole and rotate the cylinder back one and be lined up to fire.

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Posted

If it’s not a requirement that the reload be done after the 5th shot, fire one round and then perform your reload and then full cock. On an unmodified Ruger, just open the loading gate! The empty chamber is right there!!  You can fire the (now) five remaining shots and you’re done without fiddling around with indexing the cylinder.

 

Practice this technique at the range some before you use it on a stage.  It takes a little while to become comfortable with it, but it’ll cut serious time off your stage.

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Posted

It'll be the empty chamber, why mark it? 😁

 

Look up some videos on doing a reload on a Ruger.  

 

If loading after shooting all 5.

- Open loading gate

- roll two chambers

- load empty chamber

- roll two chambers X2 (your really rotating 4 chamber positions)

- close loading gate

- engage target, cock hammer and fire.

 

Practice with dummy rounds, it's not that hard,

 

What stinks is doing a quick, perfect reload and missing the target. 😎

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Posted

Here’s the issue. Want to shoot Josey Wales category, only pistols used. We can only load 4 rounds if 4 shotgun targets used. One stage has 6 shotgun targets. I can load five at the loading table but would have to add the sixth at some point. I like the idea of shoot one then load one and shoot five. The nickel case also sounds good if I can’t stop myself. And add fingernail polish as insurance. Hopefully Murphy doesn’t show up.

Posted
46 minutes ago, Blackwater 53393 said:

If it’s not a requirement that the reload be done after the 5th shot, fire one round and then perform your reload and then full cock. On an unmodified Ruger, just open the loading gate! The empty chamber is right there!!  You can fire the (now) five remaining shots and you’re done without fiddling around with indexing the cylinder.

 

Practice this technique at the range some before you use it on a stage.  It takes a little while to become comfortable with it, but it’ll cut serious time off your stage.

That's how I was taught way back when I started CAS.

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Posted
21 minutes ago, R. R. Ranger said:

Here’s the issue. Want to shoot Josey Wales category, only pistols used. We can only load 4 rounds if 4 shotgun targets used. One stage has 6 shotgun targets. I can load five at the loading table but would have to add the sixth at some point. I like the idea of shoot one then load one and shoot five. The nickel case also sounds good if I can’t stop myself. And add fingernail polish as insurance. Hopefully Murphy doesn’t show up.

 

When We shoot Josey Wales at clubs in Ohio, we pick up the "shotgun", put it on half-cock, open the loading gate & insert a 6th round, close the gate, & start shooting.
The hammer is never down on a live round.

The gun is never "unsafe"

It goes from half-cock to full cock without ever leaving the shooter's hand.

--Dawg

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Posted

 

It's really simple.  Load ALL six chambers.  On the line, after the BeeP, Cap the uncapped Nipple and start shooting.  Oh .. Wait .. You're talking about those new fangled fad Suppository shooters.  Much much more complistakted.  Oops.  Never mind. 🤔

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Posted

Guess I am at a loss as to why you don’t want to permanently mark your reload chamber. When I coached 4-H Western Heritage we required some kind of mark whether it be engraving or nail polish. My personal Single Sixes you can’t see the 22 rim from the side, same for my Wranglers and some of the other brands.  SASS main match Rugers, five of six chambers have curly stuff, one has a “fish”. As far as re-indexing I just open the loading gate, insert cartridge, rotate till “fish” is positioned as shown, close gate, cock hammer and fire. As far as excessive wear not sure how that would work, since you normally have the empty lined up with the barrel anyway. Biggest thing I found was in the “old days” our reload target was usually a KD of some kind so I used a 357 magnum with 158 gr at 850-875 fps instead of my normal 38 special 125 gr at 750 fps. Having a chamber that never had a carbon ring took the worry out of the reload. 
YMMV

Regards

:FlagAm:  :FlagAm:  :FlagAm:

Gateway Kid
image.thumb.jpg.495af21f72254b1488f2349183b730b2.jpg
image.thumb.jpg.cb201f87aa707232b2366c492c368911.jpg

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Posted

This doesn't matter any more since you're talking about Josey Wales, but on the subject...

Some years back at EOT during the top gun shoot-off it was Holy Terror against Tequila.   They were about even at the 1-round reload at the end - Tequila had blackhawks with a free spin pawl, Holy Terror had her Evil Roy pistols and she fumbled a bit, Tequila won.

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Posted

Just mark it with white out. Small line on the cylinder will work.

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Posted
15 hours ago, The Original Lumpy Gritz said:

Load 1, skip one and load 4.

Full cock and lower hammer.

Visibly confirm hammer on empty chamber.....

Not a good idea, unless you like finding high primers on the firing line while you are shooting the stage.

kR

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Posted
2 hours ago, Kid Rich said:

Not a good idea, unless you like finding high primers on the firing line while you are shooting the stage.

kR

That's why you inspect you ammo before a match ;)

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Posted

Doesn't really need marking??  Open the gate.  Insert live round.  Close the gate.  Rotate Cylinder FOUR clicks, full cock and shoot.  Easy Peasy!! 🤠

Posted

I've only had one instance where I loaded a 6th round on the clock.  And it was because I was shooting Josey Wales and using a 5th handgun on 6 shotgun targets.  I cleared my actions with TO before shooting the stage. I staged the handgun with loading gate open,  when I got to the shotgun targets, I stepped up and half cocked my handgun. This brought the 6th empty chamber in the loading gate position.  Slipped the 6th round in, closed the loading gate and banged away. 

Posted

Long hunter has a great video on YouTube that explains this process. 

Posted

My main match guns anymore are Ruger Old Armies with Belt Mountain Quick Disconnect pins  and Kirst Konversion cylinders. I think I’d opt for not loading the round and take the miss or miss and a P for not doing it especially if there was no place to stage the revolver and cylinder while loading the extra round. I would also carry a nickel plated round to tell where it is in the cylinder should I choose to load the 6th round on the clock.

Posted (edited)

Use a Sharpie to mark an empty chamber on the side of the cylinder.  Nothing fancy, If not needed just wipe off with a cleaning solvent.  

 

Black or blue color marker on stainless steel.  White color marker on blued pistols.

Nail polish also works, your colors may vary, your choice. (Make sure in goes on your pistols and not on your finger nails)😉🙂

 

Edited by I. M. Crossdraw, SASS# 8321
Posted
21 hours ago, The Original Lumpy Gritz said:

That's why you inspect you ammo before a match ;)

I shoot CAS about every weekend. One of the major problems I see people having is high primers hangin up. Very simple to rotate the cylinder at least one revolution and that problem would go away. I don't have that problem. ;)

kR

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Posted
On 2/15/2025 at 1:42 PM, R. R. Ranger said:

on a Blackhawk

 

22 hours ago, Colorado Coffinmaker said:

Open the gate.  Insert live round.  Close the gate.  Rotate Cylinder FOUR clicks, full cock and shoot.

 

So Blackhawks work that way now?  Thought Ruger changed that in the 70s.

 

🤨

Posted

Spin the cylinder to the empty hole, load one, click, click, click, click, bang. :huh:

 

What's so hard about that?:P

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Posted

I still like... bang,open gate and insert cartridge in empty chamber, bang,bang,bang,bang,bang!

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Posted

Aw Heck.

 

I missed the part where the OP is talking about a Blackhawk.  I don't know about Ruger Changes and if it's a "free spin pawl" marking the chamber is a must.  I don't really like Rugers.

Posted

If it’s a stock Blackhawk, you just open the loading gate and turn the cylinder to the empty chamber, load your cartridge, close the gate and fire six rounds!

 

Same with a stock vaquero.

 

With a modified Ruger, open the gate, go to half cock turn the cylinder to the open chamber, load your cartridge, close the gate, go to full cock, and fire six.

 

If you fire your first shot and then open the loading gate, the empty chamber is right there, if the gun is modified, you’ll still need to go to half cock. Then complete the sequence as described, firing five shots.

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