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Circuit Rider Jeff

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Everything posted by Circuit Rider Jeff

  1. That is a good example Phantom, I was told early on to read the stage out loud to myself before finalizing it for the match. It has to make sense and be safe all around to avoid issues. The other thing to consider is some folks will hear what your read and be on the same wavelength as you and others are going to be confused, so it is best to spell it out very plainly even simpler than you think it must be to take away and questioners that will pick apart your scenarios. I have seen a few ruckus' between shooters caused by just this, so I would say keep it simple to be safe.
  2. No Phantom sorry I am not responding to your comments, just looking to help out some new friends to the game. You can pm me with more info though I'd like to know your opinion to help me make our shoots better.
  3. Well what's great about this country is you're allowed to have an opinion. In match directing it works well around here to have flow and variety to keep it interesting and moving along. Moving along is important so you don't end up with a match that's to long and wears everybody out. There are some really good tips that can be had from all the match directors in SASS from all over. Vary your distances from stage to stage we found that the fast shooters will always be fast no matter the stage. So design for the masses and grow the game. Move safely, then give them a break with a stand and deliver, monthly matches need to be fun, most will never attend a state or national match and that's ok. We've got to compete with IDPA and 3 gun ect... so make it fun.
  4. This is the best we found a while back and have been using ever since. http://www.damascusiwla.org/dwr/SASSClasses/SASS%20Classes/Stage%20writing%20101/stage%20writing%20101.htm
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