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Nutmeg Ryder, SASS # 74966

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Posts posted by Nutmeg Ryder, SASS # 74966

  1. 6 minutes ago, Creeker, SASS #43022 said:

    Can YOU 100%, hand to God - absolutely positively guarantee they didn't?

     

    "Benefit of a doubt goes to the shooter" is a basic founding tenet of this game.

     

    Trying to interject "I think" and "I dont believe anyone would do it that way" into the scoring instead of simply analyzing the objective measurable result of the shooters actions is why 90% of these "Whats the call" threads exist.

     

    We have all seen it - someone has an accidental discharge but still strikes the correct target; do we penalize them because they "should" have had a miss?

    No.  Because we score on objective results - not anyones opinion of what "should have happened".

     

    When stage instructions allow; I have been known to shoot stages completely contrary to what everyone else on the posse did.  And sometimes, just for giggles in a less efficient manner as well.

    As long as it is within the rules; my or your "Opinion" of how someone should have or would have engaged the stage doesn't count for anything.

    Only the objective measurable outcome from their actions.

    Here in New England we call it the Driftwood Johnson way,  with his black powder loads, it certainly keeps spotters on their toes.  

    • Haha 1
  2. 22's will teach the basics, you know, cock, pull trigger, rinse repeat.  And they can be a lot of fun.  

    And while I do not shoot 32's or 38's and can not speak to the cost of reloads, 22's are not necessarily super cheap anymore. 

    The cost of 2 revolvers and a lever rifle, if not already owned will more than pay for the press and accessories to load a 38 for what must be somewhat close to the cost of the 22 ammo(38/32 caliber shooters help me here :D)

    And if you are going to (gasp) practice, doing so with match guns will bring the best results.  But transitions will bring your time down more than just shooting fast. 

     

     

     

     

    • Like 2
  3. 17 minutes ago, Hawkeye Kid said:

    This is an old issue that will never get resolved with 100% agreement.  If the wind (or pistol shot) knocked down rifle target #10, and the first rifle miss was after engaging rifle target 3, can you honestly say the shooter skipped from target 3 aimed at where target 10 was, jumped back to target 4, and finished the string?  If down target was one after the last target hit, (3 is hit, 5 is down, next target to engage is 4)  you could make the case shooter jumped from 3 to 5 and back to target 4 to complete the string.  The no call scenario would be Target 3 is hit, 4 is down, 5 needs to be engaged, a miss on 5 could be considered engagement of target 4, shooter gets to try again on target 5.

     

    However, the general consensus will be 10 shots fired, 10 knockdown are down, clean,next shooter.

     

     

    As there is not an assignment of shots to targets no assumption can be made as to where shot #4 with the rifle was intended, unless the shooter says "I aimed at..." 

    So 10 knock downs, 10 targets down, empty rifle, no call. 

    RACK EM' 

    • Like 2
  4. We can not judge the intent of the shooter, only where the bullets impact. 

     

    Pistols, No call, 5 KD's, all down, no misses on the dump. 

    The OP does not specify which rifle target was knocked down by the pistol round. 

    Rifle, misses #4, how can anyone absolutely know the shooter was aiming at #4? Maybe they were aiming at number 9 and missed really badly? (IM my head I am saying #9 was the one knocked down by the pistol) So they missed #9 really bad, went back and shot 4,5,6,7,8,and 10 thus all KD's are down.  

     

    No Miss, No P. 

    Now go set some targets. Next shooter.  

     

    In the writing of the stage, more clarification could maybe be used for the rifle string, like "sweep the 10 targets left to right one round on each"  then a reengagement of the 4th target with the 5th round would be a P, but the OP instructions did not have that amount of detail.  

     

    As a stage writer, we need to be clear with what we want a shooter to do, or not to do.  Use just as many words as you need, not more, not less.  

    This one sounds fun, I would like to shoot it, with or without more clarification. 

     

    • Like 5
    • Thanks 1
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