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Showing content with the highest reputation on 04/25/2024 in all areas

  1. Don't wet tumble with the fired primers in place
    1 point
  2. Got most of my stuff packed and ready to go. Still got a few things in the laundry, but they’ll be ready in another hour or so. The foot doctor has warned me that if I mess up her work, she’s gonna do radical surgery on my cranium!! She added some extra padding in my bandage and the walking boot. Between the folks at Ponderosa Pines and and all my Posse Ten compadres, I think I’ll be well cared for and watched after.
    1 point
  3. I know this post is 'stealing' the thread, but I gotta share this with the Wire Pards. For about 4 or 5 years now, TW and I will get together to sell a gun or swap a gun, etc..... and in the process, we usually meet somewhere we can have a good meal. Now, for all these times we've met, TW would always order 3 beers. Really. And A couple years back, I ask him.....'WHY do you always order 3 beers'? TW told me that when his 2 brothers moved out west (Texas and Montana), they agreed to have a beer for each other when they were able. The 2 extra beers were to honor his brothers..... and they in turn did the same when they were somewhere to get a drink. Anyhow, last week, TW and I met in Murfreesboro cause I was buying a nice varmint scope from him. At the restaurant, TW only orders 2 beers. Naturally, in my best somber voice, I expressed my condolences on what appeared to be that one of his brothers had passed away. TW says: Oh No! its nothing like that. You see, my wife made me join a Baptist Church and now I can't have one for myself". Another true story..... cause you just can't make this stuff up! ..........Widder
    1 point
  4. “The Kilted Killer’s” flashy battle attire and relentless tenacity earned him a 30,000 Franc bounty on his head for whichever German could kill him first.” “Sir Tommy Macpherson made it through the entire war despite the Germans’ determination to take him out — even orchestrating the surrender of 23,000 German troops at the Das Reich Headquarters by bluffing that the Royal Air Force would unleash hell if they didn’t cooperate. In reality, Machpherson was alone and the RAF had no idea he was there, but he still managed to convince German Gen. Botho Henning Elster to give up his men and vehicles. Macpherson walked away from World War II as the The UK’s most decorated living soldier in history, earning the Military Cross for his escape from a Nazi prison camp in Poland, a papal knighthood and two bars for his valiant — and unusual — service.” Story by Emma Liem - We are the mighty
    1 point
  5. I will definitely post them I was actually going to take the gun and make it into a “fitz special” Thank you for the heads up I called Smith and Wesson right after I saw this post they’re sending me for screws free of charge to make sure that one of them fitsThank you for the heads up I called Smith and Wesson right after I saw this post they’re sending me for screws free of charge to make sure that one of them fits
    1 point
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  7. I offer .427, .428 and .430 bullets. Traditional lubed (wax for smokeless or APP) and Hi-Tek polymer coated (good for smokeless or APP). Big hugs! Scarlett I don’t want to violate wire rules. Maybe @Colorado Coffinmaker will vouch for me
    1 point
  8. There are some situations in which leaving an unfired round in a revolver on purpose would be scored as a miss. (e.g. if a shooter miscounts the number of rounds fired and chooses to NOT redraw the revolver and fire it). We're NOT going to list every possible scenario and the applicable assessment of penalties (if any). Individual circumstances will dictate the call.
    1 point
  9. Dang LLP, you is a 'Bad Man'..... You oughta be teaching ole TW a few tricks. ..........Widder
    1 point
  10. No need to declare a malfunction and ground the revolver if the hammer is down on the last fired round. (but no penalty if you do...and no "miss" for the "unfired round" if it has been replaced). You also have the option to load a 6th round in the empty chamber of the other revolver to compete the sequence. REF: RELOAD CHOICES p.2 The TO should be aware that a 6th round was loaded in the cylinder after the FTF and "go around" in an attempt to fire the "dud" round. The ULTO should be informed and shown the defective round as the shooter clears that revolver at the ULT.
    1 point
  11. So, this is just my opinion obviously and is worth only what you paid me. Let's break down the mechanics of why it doesn't work for ME. Some transitions look wonderful on paper but fail to show up on the timer. To ME, that transition depends on 2 factors, and a third factor comes into play on similar transitional movements. The first is the direction and how far it is between the pistol position and the shotgun position. The second is the difference in time between your strong to weak side pistol transition and your weak to strong side pistol transition. The third factor that comes into play on similar transitions is whether it takes you longer to shoulder your shotgun or grab 2 shells and get them into position(I'll explain that one in a minute). 1st main factor- direction and distance. When I fire the last shot of my last revolver I want to MOVE! If I'm moving one or two steps, counting my reach I am picking up my rifle as my left pistol is finishing being holstered. This accomplishes a couple things that going weak side first does not. One is it gets my shotgun shouldered quicker because I'm not moving my right hand all the way from my holster to the rifle to pick it up and two is it puts my weak hand that I grab my shells with at my holster, which is within an 8" circle of my shells which in turn creates a straight line from holster to shells to shotgun.(I like my transitional hand movements to be within a 12" max circle at all times). If someone hasn't moved one step by the time they holster, they're moving too slow or are holstering before they move. A by-product benefit of strong side P first on long movement (assuming right handed and moving to the right) is it greatly diminishes the chance of breaking the 170 either actual or perceived by the over-zealous spotter because you will be holstering your left pistol while moving to the right. Holstering your right pistol while moving to your right is chancy. 2nd main factor-Difference in strong to weak P transition vs weak to strong side P transition. While making less of a difference, it does still come into the equation. My right hand to left hand transition on a good day is half a second. My left to right transition is more like a second and I run the risk of pulling too quick. That can be remedied by more practice. 3rd main factor for similar transitions. Grab shells vs shoulder shotgun. So the accepted fact for the duelist category is we should be more able to do 2 things at once. I take that a step further and decide which 2 things I should be doing simultaneously. Case in point, Rifle to Shotgun transition on a stand and deliver stage. Should the duelist lay the rifle down with the left hand or the right hand? That my friend depends on the duelist. Specifically whether it takes them longer to draw 2 shells or shoulder the shotgun. Whichever takes the longest time should be done simultaneously while the rifle is being discarded. If it takes them longer to get a good grab on their two shells with the left hand, the rifle should be discarded with the right hand(again discarded within that 12" circle of hand movement to pick up the shotgun). If it takes them longer to pick up the shotgun, they should discard the rifle left handed(again 12" circle of the shells to grab although it's close on this one) while they're picking the shotgun up. Make sense? You have 3 things to do. The 2 that overlap needs to include the one item that takes the longest time. I'm by no means saying duelists shouldn't be able to draw the weak side first, I'm just saying your scenario doesn't work for ME. It definitely does for others. Like Randy and Widder said. Go fast! I sure didn't mean to type this much but I can talk transitions all day, so sorry about that.
    1 point
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